/* Queue represented using a linked list.*/
#include<stdlib.h>
#include<stdio.h>
#define MAX 10
typedef struct node
{
int data;
struct node *next;
}node;
typedef struct Q
{
node *R,*F;
}Q;
void initialise(Q *);
int empty(Q *);
int full(Q *);
void enqueue(Q *,int);
int dequeue(Q *);
void print(Q *);
int main()
{
Q q;
int x,i,op;
initialise(&q);
do{
printf("\n\n1)Insert\n2)Delete\n3)Print\n4)Quit");
printf("\nEnter Your Choice:");
scanf("%d",&op);
switch(op)
{ case 1: printf("\n Enter a value:");
scanf("%d",&x);
enqueue(&q,x);
break;
case 2: if(!empty(&q))
{
x=dequeue(&q);
printf("\nDeleted Data=%d",x);
}
else
printf("\nQueue is empty !!!!");
break;
case 3: print(&q);break;
}
}while(op!=4);
}
void initialise(Q *qP)
{
qP->R=NULL;
qP->F=NULL;
}
void enqueue(Q *qP,int x)
{
node *P;
P=(node*)malloc(sizeof(node));
P->data=x;
P->next=NULL;
if(empty(qP))
{
qP->R=P;
qP->F=P;
}
else
{
(qP->R)->next=P;
qP->R=P;
}
}
int dequeue(Q *qP)
{
int x;
node *P;
P=qP->F;
x=P->data;
if(qP->F==qP->R) //deleting the last element
initialise(qP);
else
qP->F=P->next;
free(P);
return(x);
}
void print(Q *qP)
{
int i;
node *P;
P=qP->F;
while(P!=NULL)
{
printf("\n%d",P->data);
P=P->next;
}
}
int empty(Q *qp)
{
if(qp->R==NULL)
return 1;
return 0;
}
No comments:
Post a Comment